Today I modelled the “Shrine of the Whisp” for my RTS game. Modelling was done in Bforartists, texturing in Substance Painter.
Tag: 3D modelling
Model of a “Oseberg” tent




This is a early medieval / viking tent. It is a possible interpretation from the remains of the Gokstad ship burial. The tent is made from heavy linen and carved wooden boards. It is my most sold 3D model on CG Trader.
Lowpoly Skeleton, animated
A lowpoly, animated skeleton. Texture made with Substance Painter, modelled in 3ds Max. Animations made with Mixamo.
Get it on: CG Trader
Lowpoly Viking Character

I felt the urge to try myself on a lowpoly character, facete stylized. Did never release it, so there is a pic of it at last.
AGK Terrain Shader by Janbo
Had an extensive beta play with “Janbo”‘s terrain shader from his shaderpack over at TGC / AGK. It needs some polish, but the terrain shader works well.
For the content (heightmap, splatmap, plantmap, trees) i used:
http://www.evolved-software.com/treeit/treeit
http://www.bundysoft.com/L3DT/
Other stuff like rocks, gras and textures are made by me in 3ds Max and several GFX programs.





